Wednesday, 11 November 2009

Wednesday, 4 November 2009

Walrus Reference Pictures




Camel Reference Pictures




How I created my Walrus - Part One

Was actually a lot easier than creating a camel.

1) just like I did for the camel I created the walrus' body, head and nose. I didn't use the symmetry tool so I could edit the shapes because according to my reference pictures the shape of the body was pretty good already. Using the attach and wield tools I attached all the pieces together and then used turbo smooth.
2) I did the same thing to create the tusks.
3) to create the fin. I created one side of the fin, and then cloned the shape and rotated it round to create the other side. I then cut this shape in half and created a symmetry to make the fin flatter.

to be continued...

Walrus


How I Created My Camel - Part Two

1) Using similar technique with the camels body I created a neck and head. Deleting half and using symmetry tool I was able to make them the right shapes and move them into the correct positions on the camel.
2) To create the end of the head I created a sphere that had the same amount of segments as the front of the head. Deleting the right segments on the sphere I was able to join the sphere to the head using the attach tool and then made all the segments line up using the wheld tool.
3) I then tidyed up where the legs met the camels body to make the joins look right.

SWOT Analysis

Strengths - Camel looks pretty good. Know what I am doing now and I'm confident putting animals together.

Weaknesses - I try hard, but animals still look a bit basic. Using the software is complicated.

Opportunities - To become better at creating 3D animation.

Threats - Time constrait. I want to include more details but I have got two other animals to complete.